I said last week we’ll be seeing this game very soon, but I didn’t think we’ll be using this game as an good example so fast.
This week, we get into lighting.
Okay, let’s get started. This series of blog articles will be following a simple format: I list what I’m going to be talking about today, then I explain it, lastly I give you an example in the format of a video game to further iron my idea in.
Since we started with shaders…
After some decision, I’m starting a new blog that only features English content. I don’t think if it’s a problem for anyone, but there is something off about putting my other programming projects and stuff together with this blog. (Also, there is this policy of me of dividing my 3D life with my 2D (Online) life, and stick the two blogs together would bleach that.)
Welcome to WordPress. This is your first post. Edit or delete it, then start blogging!
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Search this line in Google, you’ll be amazed at people who are even lazier than me of having a blog with nothing but this post.